Invoking Math.random() returns a (pseudo)random number of type double from the half-open interval \( [0,1) \). Use this generator to draw cards from a standard deck. First, draw an integer from the interval \( [1,4] \) (corresponding to suit: clubs, diamonds, hearts, spades) and then another number from the interval \( [2,14] \) (deuce, trey, four, five, ..., ten, Jack, Queen, King, Ace). Using the switch expression, define strings describing cards and display five such random cards on the console. For example, the following program public class Cards \{ public static void main(String [ ] args) \{ for (int \( i=0 ; i<5 ;++i)\{ \) /* * Define two integers using only Math.random(): * col is a random integer from range [1, 4] * rnk is a random integer from range [2, 14] */ String color \( =\operatorname{switch}(\operatorname{col})\{ \) \}; String rank \( =\operatorname{switch}( \) rnk \( )\{ \) \}; System.out.println(rank \( + \) " of " + color); \} \} \} could print Five of Spades Queen of Clubs Seven of Diamonds Deuce of Hearts Eight of Hearts